Gtarjohn's latest map, Ord Mantell: Junkyard, is a pretty standard affair. It doesn't bring much to the table, nor does it try to.
As with most maps these days, this one's pretty simple. Some CPs, Tatooine buildings, destroyed stuff, that Yavin sky we've all seen a thousand times before, and a bunch of sharp and steep terrain.
It's unfortunate that I have to write a bad review, since nobody likes a critic who can't make a map to save his life. I'll outline a few of the design decisions tha
As with most maps these days, this one's pretty simple. Some CPs, Tatooine buildings, destroyed stuff, that Yavin sky we've all seen a thousand times before, and a bunch of sharp and steep terrain.
It's unfortunate that I have to write a bad review, since nobody likes a critic who can't make a map to save his life. I'll outline a few of the design decisions tha